Part 4: Multi-Tile Displacement Mapping/Shader Assignment
Multi-Tile UV Mapping/Displacement Part 4 By Brian Freisinger June 9, 2012 (This tutorial is designed around Maya and Mudbox. Several of the concepts here can be transposed into other 3d software packages that have UV grid control) This is a continuation of the multi tile UV mapping tutorial. Click on the images to enlarge […]